Read e-book online Programming Java 2 Micro Edition for Symbian OS: A PDF

By Martin de Jode

ISBN-10: 0470092238

ISBN-13: 9780470092231

Hands-on info that can assist you totally make the most the services of MIDP 2.0 on Symbian OS (including MMA, WMA and Bluetooth). This functional consultant will stroll you thru constructing instance functions illustrating key performance and clarify the best way to set up those purposes onto genuine units.

  • makes a speciality of J2ME MIDP 1.0 and 2.0, as this platform has develop into the Java typical for telephones
  • Covers the not obligatory J2ME APIs that Symbian OS Java is at the moment aiding
  • Code samples are supplied all through
  • comprises case reports that display tips on how to improve video games and company purposes

Show description

Read or Download Programming Java 2 Micro Edition for Symbian OS: A developer's guide to MIDP 2.0 PDF

Best programming: programming languages books

Download e-book for kindle: C++ solutions: companion to Stroustrup's book C++ by David Vandevoorde, Bjarne Stroustrup

C++ ideas, offers insightful, logical, and easy-to-follow recommendations to chose workouts present in The C++ Programming Language, 3rd variation, through Bjarne Stroustrup. The routines are defined intimately and are greatly annotated with cross-references to Stroustrup's ebook. builders collect an intensive realizing of ANSI/ISO C++ by way of operating via examples.

Download e-book for kindle: Foundations of Qt® Development (Expert's Voice in Open by Johan Thelin

Lately i made a decision that i wished to benefit C++ GUI programming in home windows for real-time application/graphics programming.
Native C++ presents the keep watch over essential to optimize such platforms so i needed to prevent the slower . NET.
I began studying MFC considering the fact that that's what we presently use in-house, yet stumbled on that MFC GUI programming isn't really intuitive at all.
Since Microsoft is pushing . web, there should not many present books on MFC programming utilizing local C++.
Moreover, it is also complicated due to the fact that the entire C++ documentation/examples are buried within the . web documentation so it is simple to move astray.
(Using identify C++ for . internet programming (C++/CLI) makes issues confusing)

I am now 70% of how via this booklet and extremely inspired with it.
Not basically is the booklet good written, however the writer rather is aware the cloth and the examples are correct on target.
(Very few wasted pages)
This e-book covers loads of extremely important points of Qt programming.
Not in simple terms am I inspired with the book/author but in addition with the Qt programming language.
I've programmed in C, C++, Java, IDL, and FORTRAN and Qt turns out to include the simplest rules from those languages.
This booklet made it really easy to choose up GUI programming and the bonus is that the purposes run on a number of platforms.

The merely minor destructive is that a number of the examples within the e-book are a section incomplete or have minor error. in case your following alongside, each one of these are effortless to fill in/fix, but when you get caught, the entire resource code for the examples is out there online.

Since the e-book doesn't include an creation to C++, all of the fabric is concentrated on Qt improvement. i believe this used to be the right kind selection simply because there are many strong books in the market for studying C++.

I may purchase this e-book back in a heartbeat.

Thanks to the entire earlier studies, on account that they have been a huge consider me purchasing this booklet.


Download e-book for kindle: The Hidden Force: A Story of Modern Java by Louis Couperus

Not like another reproductions of vintage texts (1) we haven't used OCR(Optical personality Recognition), as this results in undesirable caliber books with brought typos. (2) In books the place there are photographs akin to pix, maps, sketches and so on we've got endeavoured to maintain the standard of those photographs, in order that they signify properly the unique artefact.

Get Hardware Verification with C++: A Practitioner’s Handbook PDF

Written through verification engineers, Verification with C++: A Practitioner’s instruction manual is a four-part journey of ways to accomplish object-oriented ideas. half I makes the case for C++, and indicates a regular verification procedure utilizing object-oriented programming (OOP). half II provides open-source C++ libraries that allow effective verification with C++ -- Teal, a C++ to Verilog interface, and Truss, a customary verification framework.

Extra resources for Programming Java 2 Micro Edition for Symbian OS: A developer's guide to MIDP 2.0

Sample text

1 The Java landscape. 2 Configurations So far we have examined the bigger Java picture and looked at how J2ME fits within that. We have also established that J2ME provides an environment for the development and execution of applications for constrained devices. These devices cover a broad range of functionality and use: we may want to program devices that provide telemetry data from a vehicle, or create data applications for a TV set-top box; but we might instead want to develop applications for mobile phones.

To further differentiate these devices and to accommodate vertical markets within each configuration, profiles were created, refining the Java APIs for each device type. The following analyzes how J2ME is positioned within the Java architecture and how the J2ME configurations and profiles complement each other. 0. 1 Architecture J2ME is the newest and smallest addition to the Java family. It is the smaller brother of J2SE (Standard Edition) and the server-based J2EE (Enterprise Edition). As mentioned, J2ME provides a development environment for a range of small, constrained devices.

0 also sees the introduction of the CustomItem class, which allows developers to define their own form items. Multimedia and Game Functionality MIDP provides an ideal opportunity for developers to create game and other entertainment content for mobile devices. A set of low-level APIs allows the developer to take control of the screen at pixel level. Graphics can be animated and user input can be captured. The Game API adds game-specific control over animation with its framework implementation managing sprites, collision detection, layers and tiled layers.

Download PDF sample

Programming Java 2 Micro Edition for Symbian OS: A developer's guide to MIDP 2.0 by Martin de Jode

by Mark

Rated 4.53 of 5 – based on 12 votes