By Martin de Jode
Hands-on info that can assist you totally make the most the services of MIDP 2.0 on Symbian OS (including MMA, WMA and Bluetooth). This functional consultant will stroll you thru constructing instance functions illustrating key performance and clarify the best way to set up those purposes onto genuine units.
- makes a speciality of J2ME MIDP 1.0 and 2.0, as this platform has develop into the Java typical for telephones
- Covers the not obligatory J2ME APIs that Symbian OS Java is at the moment aiding
- Code samples are supplied all through
- comprises case reports that display tips on how to improve video games and company purposes
Read or Download Programming Java 2 Micro Edition for Symbian OS: A developer's guide to MIDP 2.0 PDF
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Extra resources for Programming Java 2 Micro Edition for Symbian OS: A developer's guide to MIDP 2.0
1 The Java landscape. 2 Conﬁgurations So far we have examined the bigger Java picture and looked at how J2ME ﬁts within that. We have also established that J2ME provides an environment for the development and execution of applications for constrained devices. These devices cover a broad range of functionality and use: we may want to program devices that provide telemetry data from a vehicle, or create data applications for a TV set-top box; but we might instead want to develop applications for mobile phones.
To further differentiate these devices and to accommodate vertical markets within each conﬁguration, proﬁles were created, reﬁning the Java APIs for each device type. The following analyzes how J2ME is positioned within the Java architecture and how the J2ME conﬁgurations and proﬁles complement each other. 0. 1 Architecture J2ME is the newest and smallest addition to the Java family. It is the smaller brother of J2SE (Standard Edition) and the server-based J2EE (Enterprise Edition). As mentioned, J2ME provides a development environment for a range of small, constrained devices.
0 also sees the introduction of the CustomItem class, which allows developers to deﬁne their own form items. Multimedia and Game Functionality MIDP provides an ideal opportunity for developers to create game and other entertainment content for mobile devices. A set of low-level APIs allows the developer to take control of the screen at pixel level. Graphics can be animated and user input can be captured. The Game API adds game-speciﬁc control over animation with its framework implementation managing sprites, collision detection, layers and tiled layers.
Programming Java 2 Micro Edition for Symbian OS: A developer's guide to MIDP 2.0 by Martin de Jode